< work stuff >
I was lucky enough to get to go to the BAFTA Games Awards t'other night, and to watch two of my favourite games (Last of Us and Tearaway) totally clean up. At some point in the later (v. drinky) proceedings, someone rather brilliantly said to me, "Are you still doing that doll thing?".
So yeah, we're still doing that doll thing ;-). Here's a mini update!
The game's out soon, which is the other, pretty critical half of the "virtual goods producing physical goods" idea that fuels MakieLab. It's a dress-up game, and one where you make all the fashions that you're going to dress up in, using all sorts of maker machines (including an in-game 3D printer), so it's super creative for older kids and young-at-heart adults.
The NPCs are named for scientists - Ada, Hopper, Tesla, Curie and friends - and over time, we'll build this gameworld out to encourage as much making, creativity and craft skill as possible. The avatars can be made into a doll; in-game objects will be real-world printable. Toys on demand!
Even the clothes a player makes, complete with customised patterning, we can turn into real doll clothes kits, too.
The Makies are already shipping worldwide, we just sent two to Korea (awesome!) last week f'rinstance, and word seems to be spreading. (Want to help us speed it up? I'd love you for it. Here are the Makies' Facebook, Twitter, Instagram and YouTube homes).
Some of the more recent Makies are button-cute, too, look at this one:
And this one:
Modded by their maker-y owners.
We've got new skin colours and new fashions arriving kind of all the time, and we'll be out in San Francisco at GDC showing things around too, if you want to have a look. Come say hi!
< /work stuff >
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