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September 28, 2011



Yeah, I was in a casino recently and was struck by how thin the dividing line was between the games there and contemporary online games.

The really sad thing is these sorts of games are pushing out other forms of games, and not just a little. There's a lot of churn in the industry - people change jobs frequently and most companies don't last long. Traditionally when a studio shut down, people dug up the funding to start a new one. For years now, AAA studios have been shutting down at a higher rate than ever before, and because of where the money is, they are all being replaced by small companies doing these sorts of games. That's where all the new jobs are now (though I think the total number of positions in the industry may have actually decreased).

What's amazing is that these companies can make huge amounts of money with N-th generation clones of "Mob Wars" even though there are a hundred other companies doing games that are completely identical. As someone working in the industry, I have to say that it's quite depressing. We're having an indie revolution, but the resulting games are even more uniform than ever before.

Richard Bartle

And now we have the marketers joining in with Gamification...


As long as video games in general regardless of its form (social, online, console, PC) continues to grow and spread, I think it is a good thing.

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