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June 05, 2008

Comments

Kim

Charts like this one (and this one in particular) are silly.

The asymptotic curve is symptomatic of the author(s) view that the space doesn't evolve to reach new customers. This basically says "the current type of product currently appeals to 22% of people, and eventually you'll reach them all".

One could have (and many did) say the same thing about video games, but of course things like casual games, the Wii, MMOs and social games are all technical innovations that break the interpolation/forecast.

I have to think that it's *way* higher in a 10 year timeframe, but of course we won't recognize what a virtual world is and teh boundaries will be blurry.

i.e. does PMOG count? :-)

Kim

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