Daniel Floyd, a professor student at Savannah College of Art and Design (2nd year, MFA Animation), has made a superb little flash movie on the theme of sex in videogames:
He doesn’t make any stunning revelations, but does sum up the subject efficiently and coherently, and reiterates the key point that if games are to explore sex in an effective way, they need to learn to also portray relationships and intimacy.
... says John. It's indeed a very potted history of sex in games, released for the author's Media Theory course. It's and actually one of those opening-a-can moments, where you realise there's way more to dig into than can be covered by a 5 minute video, which would be, of course, the point of the thing.
Sex is one of the themes we're to tackle at C4 Ed, so I'm finding this a bit inspiring too.
UPDATE: Daniel's wife, Carrie, wrote in to point out that the rumour going round that Daniel is a professor and this is his course material is entirely fabricated and that Daniel is in fact a 2nd year animation student, and this is his course submission. Which explains the high quality of the animation, too! (Thanks Carrie)
Nice content, thanks ;)
Posted by: Miguel Young | May 27, 2008 at 16:39
Two points;
1) I don't think Hollywood or films have really ever "done" sex very well. Sex scenes are often a neccessary but highly unrealistic scene that generally serves to make most of the audience cringe. Citing film as an example is bad.
2) Minus points to Floyd for not mentioning rhythym action shagging and necrophilia in Fahrenheit (Indigo prophecy).
Posted by: Cunzy1 1 | May 28, 2008 at 10:04
Hey, this is Daniel Floyd. I'm actually a grad student at SCAD - I'm not sure how this "professor" thing started.
Also, I've re-uploaded the video, here's the new link:
http://www.youtube.com/watch?v=oFywW99Uvwc
Thanks!
Posted by: Daniel Floyd | May 31, 2008 at 03:07
Does anyone know where I can get a complete transcript of his five-minute speech? ;-)
Posted by: Tory | January 05, 2009 at 22:52