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March 21, 2006



--MMOGs, like Soylent Green, is people?
Dang right it is. It surely ain't the gameplay. MMOs are designed as RPGs, but are RPGs where one can't interact with the world very deeply or meaningfully, and are fairly linear. RPGs are based on the idea that the player can (and will) change the world; MMOs like WoW are built around the constraint that players can't affect *any* sort of change at all... In other words, without the value added by other players, most MMOs are just *bad* RPGs.


Ahem, I believe the correct pronunciation is "Peeeeooople!"

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