Demo day. I got invited to that thing yesterday, and duly went along to check it out. First up, the location was a jaw-drop.
Guns and riflemakers? Genius!
I could swear this is an original shop, unless this John Wilkes signage went up a week or so ago, because I noticed and admired it a few days back after a meal at Mildred's round the corner. Anyway, inside: downstairs was a 4-box setup, and I played a bit. There's a defibrillator; and the melee weps, and a weird neck-riding Jockey character, but it's otherwise seemingly more of the same glorious L4D co-op shooty goodness. In bright daylight: that bit did stand out. Not sure if it lasts throughout the full game.
I didn't get much of a handle on the characters - and the setup had captions switched off - so I couldn't see if there's a joker like Francis in the team. Hoping so. There's a full writeup over here, though.
Upstairs. They weren't kidding about hands-on melee weapon training. Dark room, with some rubber zombies in it, and two huge fellas in flak jackets and face masks. Made all my adrenalin fire, oddly, so I had a mild case of shaky hands for the first few minutes. Nothing like a pile of guns lying about to make you slightly sweaty.
Turns out - after fun with an AK-47 and a frying pan (heavier than it looks!), that the baseball bat is my real-world melee weapon of choice. I am now trained in collarbone-breaking followed by a solid thump to the spinal column for optimum neck severage.
Zombapocalypse, I am ready.









Damn... I'm jealous. Played through the demo last night -- only two levels, boo. Cool new weapons though. Love the frying pan and electric guitar! And the baton... and the machete...
Adrenaline is very neat too.
The sound clips sounded as funny/great as the original, but I'll have to listen some more. One of the guys says 'Why am I healing you... I should save this thing for myself...' (or similar).
Did you watch the intro video...?!
Posted by: Sebastian | October 29, 2009 at 15:37