A one-man-made mini-MMO, including a procedurally generated universe...? Rossignol's dug up a gem here:
The game itself, dubbed Love (as in For The Love Of Game Development), is an exploration-based moderately-multiplayer FPS with astounding impressionistic visuals and a procedurally generated universe. Since Steenberg is a one man show, he’s relying on clever maths to build the world for him and then clever gamers to come in and help him figure out where to take it, and what to do with it.
Bloody hell this sounds interesting. Rossignol continues:
So far he’s already populated it with weird animals and wondrous, gaseous visuals, and he intends to build the world into a kind of communal adventure, where gamers work together to furnish a central village, defend it from enemy attack, and explore the surround world and its many dungeons.
He's giddy with the potential - exciting stuff! - and the game's creator claims he only needs 200 subscribers to make the game worth running. Imagine that. Obviously he'll get a whole ton more.. but mini-MMOs like private clubs? That's a strange thought too.














You had me at "gaseous visuals".
As an old-school rpg player, I'm loving all these strangely lateral MMOs that seem to be lurking on the horizon.
Posted by: james h | February 27, 2008 at 12:49
I've just found Wonderland through a small hole in my workload. Lovely blog indeed. But wow! What a beautiful MMO Love is. I'm very much looking forward to more on this...
Posted by: | March 11, 2008 at 15:17
Incredible that today, when most top console games require Hollywood movie budgets, a single person can produce this quality of gaming experience. Amazing.
Posted by: Claudia Bradby | December 19, 2010 at 11:38