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October 11, 2006

Game Innovation lab opening up in Singapore

Dream job alert, for a whole bunch of people: MIT is opening up a multi-million $ games innovation lab in Singapore. Henry Jenkins is going to run it.

Outcomes planned for SMIGL’s initial period include development of both an academic and a high-impact research program, publication of peer-reviewed research papers and production of publicly distributable digital games.

The research resulting from the SMIGL collaboration will expand the ways in which the Singapore game industry can build and develop future products, and will aim to identify unique genres and aesthetics that are relevant to the Singapore game industry. In addition, according to the Media Development Authority, it will enhance the country’s competitive advantage in areas such as education and tourism.

 

It aims to put Singapore on the gamedev map, which probably won't be that hard, given the budget and brains on the board already. Love the acronym, smeegle - reminds me of a certain gollum character in a famous book/film/game narrative environment (nngh) ...

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» "Game Innovation" lab for academics and practitioners from Guardian Unlimited: Gamesblog
A new "Game Innovation" research lab aims to unite the great minds of practice and theory to create new and exciting interactive experiences for us all. [Read More]

Comments

Narrative environment still isn't quite the right term, at least from the way Wikipedia currently has it defined. Seems to refer more to the environment in which the narrative is told, as opposed to the environment in which the characters of the narrative live.

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