MOGMasters, levelling and Myers-Briggs
Via the Terranovans: news of a new all-round MMOG gaming service. From twinking to instance runthroughs to goldfarming, these 'master gamers' provide a one-stop shop service:
Our experienced Master Gamers can run your character through the instance of your choice to get the DKP you need to get the item you have desired for. Those epic items are just inches away when you try out these specialized types of services. Let us give you some time to relax and enjoy other parts of your life while we help you get that uber item.
Looks like a lot of folk are at it, too - when I checked their WoW Europe page, the demand for currency is exceeding their current capacity to produce.
All this for outfits. It's so very, very curious.
On a nearly-related note, Raph points out (deep into his presentation to the Austin Games Conf) that most core gamers are in the Introvert group of Myers-Briggs:
Me, I'm an extrovert (ESTP if you're into this sort of thing), so you can read everything I'm thinking on my face. Terrible for poker. Also terrible for levelling my WoW characters, seeing as half the time I'm down the pub, or something - which is why MOGmasters would be useful for someone like me. Except I don't cheat.
Raph continues: the majority of games development people are also Introvert group, so gamers are making games for core gamers. Core gamers heavily skew male, bien sur, and are also presumably not time-poor.
What would a game made by Extroverts look like, I wonder? Would it come with a levelling service or process built-in?









I got that data from Bateman & Boon's wonderful book 21st Century Game Design. I believe they concluded that extrovert games include things like Dance Dance Revolution.
Posted by: Raph | September 13, 2006 at 17:49
Eh, looking on eBay and elsewhere, WOW gold is plentiful. I mean, if one rolls like that.
If there were more games made by extroverts perhaps we'd have less of the tedious level-grinding that are required in most RPGs. Oh and this multiple ending crap! I need to play the game AGAIN, and in a specific way, just to get a different, and perhaps better, ending? What the hell. Who has the time?
Posted by: Brinstar | September 13, 2006 at 20:27
(My brother and I are both INTJs).
It seems almost disappointingly obvious that Dance Dance Revolution would be suited to extroverts, but I guess truly extrovert oriented games would feature opportunities for performance that aren't necessarily competitive.
Posted by: David Hayward | September 14, 2006 at 03:23