Del.icio.us

Search


Maybe useful...


Buys me games...

« Lost to Final Fantasy | Main | MARS-1 Observer figures »

January 17, 2006

TrackBack

TrackBack URL for this entry:
http://www.typepad.com/services/trackback/6a00d834515f7269e200d83459e69569e2

Listed below are links to weblogs that reference Mass pilgrimage to Ahn'Qiraj front-runner:

» WoW Server Crippled Before World Event from Kotaku
Wonderland, points to a pilgrimage of Level 1 alts marching down to Silithus on Player versus Environment server Medivh. But why? Medivh is going to finish the supplies for the war effort in Silithus first, which means that the... [Read More]

Comments

Melissa Della

Oh, god. When servers were all first triggering the world event in Moonglade for this, several servers crashed because of how many people were flocking there to see the big event. I can just imagine Medivh dying if all those people try to gather to watch the gates open.

Seb Potter

Seems to me that Blizz have got their design for world events totally wrong. The per-server model just means they run the risk of destroying the experience for everyone involved. Why they couldn't lock the server down for a week before the event is beyond me.

Vincent

World events like this seemed to me the big thing WoW was lacking, but if the servers can't handle them...

Mojo

As a longtime resident of Medivh, the ever-increasing queue times has been the least of the frustrations as we near the opening of the gates.

An incomplete list of gripes:
Second (and Nth) place servers posting grief in our forums
Daily grief from sub 10 players in Silithus in tells and world channels
WoW's inaction in dealing with the grief
Insane object, mail, and AH delays
The inability to complete some world events (Eranikus) due to lag and player death related buffs.

But mostly, as Seb pointed out above, that Blizzard didn't lock down "cross-server alt creation" on the 1.9 publish is shocking. I'm sure it would have been more than possible to detect a new subscriber and allow creation anywhere, yet still lock down people jumping onto other servers.

Infomofo

Mojo, I sympathize with your server residents' plight, but you do realize that there are legitimate reasons to create a cross-server alt, right? I have legitimate alts on three different servers (mostly because I found out after I had been playing for a while that a friend of mine was playing on a different server).

As for locking down servers before world events, I think they'd rather run the risk of temporarily pissing off long-standing subscribers rather than pissing of brand-new subscribers (still in the trial period), who plunked down money for a game and just found out that they can't join the server that all their friends are on.

Seb Potter

Infomofo, I'm not talking about removing the ability to make cross-server alts entirely, just for the few days leading up to a big world event when it's obvious to absolutely everyone concerned that a massive influx of players destroys not only the experience of the event, but all gameplay on a server.

Even on a medium load server such as Runetotem there's a considerable amount of lag during peak hours. The idea of waiting in a queue for hours to just join a server is intolerable.

Infomofo

Seb, that sounds pretty reasonable. I think that locking down cross-server-alts before or during big events is something they should do in the future. I wonder if this whole thing will have long-lasting server effects on Medivh.

Mojo

Indeed, I don't think Seb or myself is saying "stop alt creation" entirely. I had to change to Medivh myself once I found that my co-workers were playing there - 3 months ago.

I don't know what the best possible solution is, but I can tell you that last night I sat through a 1,000 person queue that took over 1 hour. Sure, I took the dogs out, made dinner, made lunch for the next day, did dishes, and fed the dogs. But that kind of wait time just to _play_ is ridiculous.

Medivh now has players named "icrashmedivh", "getinqueue", and the like. They abuse they spew towards the residents is incedible. More importantly, it's clear that their intentions are not to legitimately change servers and play with their friends.

The fact that the major guilds have said over and over that screnshots and videos will be widely available hasn't dissuaded anyone from making the pilgrimage to Silithus.

The revolution will be televised.

Verify your Comment

Previewing your Comment

This is only a preview. Your comment has not yet been posted.

Working...
Your comment could not be posted. Error type:
Your comment has been posted. Post another comment

The letters and numbers you entered did not match the image. Please try again.

As a final step before posting your comment, enter the letters and numbers you see in the image below. This prevents automated programs from posting comments.

Having trouble reading this image? View an alternate.

Working...

Post a comment